December 11, 2010


Filed under: Freestyle — blenderyard @ 3:50 PM

An old render of lilies dated back to March 2009.  Modeled and rendered with Blender Freestyle branch, using a slightly modified to get material-based stroke colors through pyMaterialColorShader.

A test render of group-based feature edge selection.

A render using

The last two results were made with Blender Freestyle branch revision 33554.


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