Blenderyard

December 11, 2010

Lilies

Filed under: Freestyle — blenderyard @ 3:50 PM

An old render of lilies dated back to March 2009.  Modeled and rendered with Blender Freestyle branch, using a slightly modified qi0.py to get material-based stroke colors through pyMaterialColorShader.

A test render of group-based feature edge selection.

A render using sketch_topology_broken.py.

The last two results were made with Blender Freestyle branch revision 33554.

Advertisements

Leave a Comment »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: